Jurassic World Evolution 2 – Review

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God creates the dinosaurs. God destroys the dinosaurs. God creates man. Man creates border developments. Frontier creates Jurassic World Evolution. Frontier destroys Jurassic World Evolution. Frontier creates Jurassic World Evolution 2.

It’s scary I know, but that’s what Jurassic World Evolution 2 looks like. It’s what I call a glorified massive expansion pack with all the new dinosaur species added, improved gameplay elements and additional, and the mix of Jurassic Park and Jurassic World makes the first entry a piece of the prehistoric Cretaceous era.

But that doesn’t mean Jurassic World Evolution 2 is a bad game because it isn’t. The Frontier team worked hard and it shows their love and care for the franchise.

Jurassic World Evolution 2 brings more to the table, and these newly added elements make the experience of running the theme park a little over the top, let’s say, almost realistic.

In the first game, you didn’t have to recruit scientists and manage them to keep them from getting disgruntled. There was no dinosaur infirmary, you just had to research cures for the diseases and have your response team do all the work.

You didn’t even have backup generators where you had to recharge them, costing almost half a million dollars. Heck, you didn’t even have to deliver food and fuel to specific operations buildings.

But these new items are now in Jurassic World Evolution 2, and they’re a welcome addition. I love them, period.

These elements make the game much more challenging and engaging than just pleasing the guests and adding more dinosaurs to the park just to increase your park’s rating.

One of the more notable additions is the inclusion of the hiring of scientists. And each of them is an additional cost to the expenses of your park. However, they do offer benefits that can prove to be beneficial in the long run.

One trait of these scientists may let you research upgrades faster, another gives you massive discounts on specific expensive tasks like expeditions and mining for fossils and amber.

However, if you overwork them they start to get unhappy which makes them ineffective and effective especially when incubating dinosaurs.

Letting them rest every now and then alleviates this problem, but if you have a limited workforce that may not have the necessary capacity points (logistics, genetics and welfare) to perform other tasks; then the fact that the most important scientist takes time off will hurt you the most.

So if you plan to incubate and release a ton of new dinosaurs in your park, and the only scientist who can do the task is resting, you won’t be able to start incubating dinosaurs.

What’s also great is that you can level them up as they gain experience when they complete their assigned tasks.

Being prepared and knowing what’s on your sleeve is crucial in Jurassic World Evolution 2 as it can be punishing when you neglect even the smallest thing while managing a park full of prehistoric animals.

This new feature can be intimidating for some, but it’s part of the experience, and it’s pretty cool and rewarding to see when your staff are happy and working efficiently throughout their day.

The addition of medical bays known as paleo-medical facilities gives the operations structures a purpose rather than just making them jack-of-all-trades like the Ranger Station in Game 1.

I love how we now have Veterinary Mobile Units (MVUs) in the game to analyze hidden diseases rather than spooning out what they look like in the last game.

You select an MVU, add a task to scan dinosaurs that are marked as having possible disease, and then take action on the issue presented to you. Additionally, you must tranquilize injured or fractured dinosaurs and airlift them to the paleo-medical facility for a scientist to work on the dinosaur’s medical condition.

It might seem like added tasks that extend a certain stage, but it makes Jurassic World Evolution 2 a bit more engaging and in-depth compared to the previous game.

The response facility is basically a replacement for the ACU facility from the first game. They aren’t just tasked with putting the dinosaurs to sleep and capturing them, one of their main feats in Jurassic World Evolution 2 is the ability to monitor the welfare of a dinosaur. Unlike the first game, comfort data is withheld until a unit of the response team can scan the dino ahead of time.

You can’t just breed a new dinosaur, release it into the wild, and stop it. No. You have to build a ranger station, assign a ranger team a task to automatically check the welfare of the dinosaur from time to time. You won’t be able to know what they need until a Ranger team scans them.

I enjoyed every moment of my day-to-day work in Jurassic World Evolution 2, as it allows me to stay openly engaged rather than sitting idly by and waiting for my playpen to “bleed”.

I also appreciated that Frontier improved the incubation of dinosaurs in the hatchery facilities.

Instead of just adding extra dino features, giving their genome a twist to enhance their aggression and other feats, and then freeing them outright, you now have two tasks to raise a dino.

The first step is to synthesize a dinosaur. You still have the freedom to add genomes to enhance a dinosaur’s exploits and color. The second step is incubation. Right before you incubate the eggs, you can examine them to see if there are any “bad eggs” that you need to throw away due to unwanted characteristics that pose a potential threat to your pen and its pack. Or you can just breed one and throw the others away, it’s really up to you.

It’s a pretty cool addition that gives you more control over how many dinosaurs you want to breed in one batch. At least you won’t have to worry about incubating the dinosaurs one by one this time.

Speaking of changing the colors and feats of the dinosaurs, you can now change the look of your amenity buildings! I love how you can swap building styles between classic timber structures in Jurassic Park and modern style houses in Jurassic World, and vice versa.

You can even change the location of the front door and add roof and floor decorations. Plus, you can change the building signage to accurately display what the store is selling, and swap out the light colors to give it a personal touch.

The addition of building customization is just amazing, and I’m glad Frontier has added this much requested feature!

The main campaign of Jurassic World Evolution 2 is sadly forgettable, it’s negligible, really. As the plot unfolds after the events of the fifth film, Fallen Kingdom, the game has a star-studded cast which is, sadly, undermined.

You are simply responsible for building enclosures to place the captured dinosaurs roaming the different states of North America. Basically it’s a place where you can learn the basics of Jurassic World Evolution 2.

In short, as it always has been, the campaign just acts as a massive tutorial mode for simulation games like this, so I don’t really mind if they remove it in the future or add it. of value to the next movie.

Honestly, just skip the main campaign and head straight to Chaos Theory or its Sandbox mode.

Chaos Theory is the other story mode that turns out to be even better than the game’s current campaign.

You will play in iconic locations from the Jurassic Park and Jurassic World universe with “what if” scenarios.

There are currently 5 missions in Chaos Theory, each of which is linked to each movie with cool endings depending on the outcome of your park: Jurassic Park, Jurassic Park: San Diego (The Lost World), Isla Sorna: Site B (Jurassic Park III), Jurassic World and Return To Isla Nublar (Fallen Kingdom).

Each mission is unique and tells a short story up close, supported by a superb voice of Mackenzie Gray as the man behind John Hammond and Jeff Goldblum as the main character, Dr.Ian Malcolm.

Chaos Theory is one of the game’s highlights and it’s a mode I highly recommend you spend your time in if you want to learn Jurassic World Evolution 2 rather than going through its dull, forgettable, and underwhelming main campaign.

Unlike the first game, Jurassic World Evolution 2 features over 75 species combined with herbivores, carnivores and, finally, piscivores.

While that’s a lot of dinosaurs to breed, most of them need to be unlocked by playing through the main campaign or Chaos Theory. Yes, you will still need to complete a set of objectives in one of the campaign modes and even complete a few challenges to unlock them for the sandbox game.

If you’re worried about investing tons of game hours to unlock your favorite dinosaur breeds, it’s pretty quick and easy when playing Chaos Theory. If you complete all 5 missions, you should be able to unlock them all.

You can also breed pterosaurs such as Pteranodon and Dimorphodon. But the biggest highlight of them, aside from the pterosaurs, is the inclusion of breeding marine reptiles. Yes you read that right, now you can unleash the huge Mosasaurus into the wild in Jurassic World Evolution 2, and it’s the coolest thing I’ve ever accomplished in the game.

There are a lot of species to choose from and breed, and it already seems endless. How much more when Frontier expands the race roster by releasing a few more Dinosaur Packs in the coming months leading up to Jurassic World: Dominion’s premiere next year. I am definitely excited.

I played Jurassic World Evolution 2 on PS5, and it has always been my favorite platform to play. I haven’t had any issues with the controls, and it may be limited compared to PC gaming, but if you’re worried about camera control, button mapping and all that stuff, I can assure you grab it. it because I did it.

Additionally, there are a few other quality of life improvements like the addition of the game time pause and fast forward feature surely solve the problem of waiting for something to end. I can just fast forward the game time if I want the fossil mining to be completed in just half a minute.

I might have called Jurassic World Evolution 2 a “glorified expansion pack” initially, but after spending over 20 hours in the game it’s definitely more than that. Frontier took what they learned from the first game, heeded the larger community requests, and added them.

Jurassic World Evolution 2 is, by far, the most comprehensive dinosaur theme park simulator package to date. I love it, it’s worth it, you have to go out and buy it so that life can find its way.

Jurassic World Evolution 2 – Review

Definition of score

When a title gets a big number, it’s a video game worth spending your entire life.

Advantages

Newly added gameplay challenge.

Over 75 dinosaurs!

Graphically stunning.

Chaos Theory is one of the highlights of the game.

Inclusion of flying and marine reptiles.

No more building customizations.


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