With four playable classes at launch, Ghost of Tsushima: Legends lets you take on the Oni and their Mongol puppets using a variety of tactics and playstyles. Naturally, many players will gravitate towards samurai.
This armored warrior is the closest Ghost of Tsushima: Legends has to a tank class, the same way the Ronin can be considered a medic or a support class. As those who play MMOs and similar online games know, the main purpose of tanking is to divert attention (or aggro) from vulnerable/weaker teammates.
As such, the samurai has the most defense-oriented techniques and abilities available. However, as with all classes in Ghost of Tsushima: Legends, it has the same overall combat options, including melee, ranged, and stealth attacks.
In survival, Samurai players must act as an anchor, holding down checkpoints. Your job is to draw in as much heat as possible, parry blows, and dodge special attacks while keeping your enemies at bay, whittling down their health. You should play to save time, giving your fellow Ghosts time to clean up while unleashing the occasional barrage of attacks yourself.
Ghost of Tsushima Legends Samurai Overview
Attract the spirit, your first-class ability, will help you stay in the fight by draining health from nearby enemies while you wait for a Ronin to come to support you. This can be exchanged for explosive bladereplacing that safety net if you prefer to go on the offensive.
Hachiman’s Fury is perhaps the most fun Ultimate to use in Ghost of Tsushima: Legends, slicing and dicing three enemies for major damage. While it’s tempting to use it whenever you have three resolves, it should be saved for emergencies as it can help take down high value targets like Oni Brutes, Warlords, and Tengu.
Another powerful tool in your samurai arsenal is Celestial Strike. Gold and Nightmare level missions will serve shielded enemies that can be particularly difficult to kill, demanding your time and attention. Heavenly Strikes can bite through their defenses – you should also invest in a katana that has improved stagger damage and water stance. This will open up enemies to being attacked by other players.
samurai techniques
name | Type | Rank required | The description |
Hachiman’s Fury | Ultimate | 0 | Perform a series of lightning-fast strikes against a group of enemies |
Attract the spirit | Class ability | 1 | While active, your Spirit Pull passively siphons health from a nearby enemy |
Defender | Advantage | Slot 1 | 2 | Increases base health by 25 |
lightning reflexes | Advantage | Slot 2 | 3 | Parry Incoming Arrows While Blocking |
Celestial Strike | Advantage | Slot 3 | 5 | Perform an unblockable quick strike |
Deep Strikes | Advantage | Slot 1 | 7 | Increases melee damage by 10% |
critical defense | Advantage | Slot 2 | 9 | Increased parry and dodge window when health is low |
explosive blade | Class ability | ten | Melee attacks inflict damaging explosions on impact |
Hachiman’s Frenzy | Advantage | Slot 3 | 11 | Hachiman’s Fury gains 2 more strikes |
Unleashed Samurai | Advantage | Slot 1 | 14 | Reduces cooldown of class abilities by 15% |
Solve the increase | Advantage | Location 2 | 16 | Increase maximum resolution by 1 |
Legendary | Advantage | Slot 3 | 18 | Increases the number of legendary items you can equip by 1 |
In the first samurai perk slot, you can award one of three handy bonuses. We’d recommend picking up Samurai Unleashed – the small health/melee damage bonuses aren’t nearly as helpful as your class ability cooldown reduction, especially as you become more reliant on Spirit Pull.
Perk two must be used to equip Resolve Augment. Being able to parry arrows seems useful but you will quickly develop the reflexes needed to dodge all ranged attacks. Relying on this perk will make you less effective when switching to other classes. Having an extra Renown node gives you the extra stopping power needed to dish out Heavenly Strikes and Hachiman’s Fury.
The third perk is a little trickier, especially if you started collecting legendary items in Ghost of Tsushima: Legends. We’d go for Heavenly Strike in this case simply because of its usefulness in piercing through armored enemies. Hachiman’s Frenzy sounds better on paper although most enemy groups tend to have around three Oni, with those bonus attacks being wasted on Mongol grunts.
Since the Rivals update, four new techniques are available that require you to complete Item Mastery challenges:
- Enraged Flame – Heavy attacks with this Searing Blade can also ignite nearby enemies.
- Legendary – Increase the number of legendary items you can equip by 1.
- healing strike – Killing an enemy with a perfect parry counterattack restores 50 health.
- Hachiman’s Wrath – Hachiman’s Fury deals 2 hits for 300% damage each.